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	<title>Foundations of Animation</title>
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	<description>The history, theory and practice of animation</description>
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		<title>Foundations of Animation</title>
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		<title>Hello! Foundations of Animation – Spring 12′</title>
		<link>http://foundationsofanimation.wordpress.com/2012/01/23/hello-foundations-of-animation-spring-12%e2%80%b2/</link>
		<comments>http://foundationsofanimation.wordpress.com/2012/01/23/hello-foundations-of-animation-spring-12%e2%80%b2/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 21:39:18 +0000</pubDate>
		<dc:creator>Beth Shero</dc:creator>
				<category><![CDATA[animation]]></category>
		<category><![CDATA[announcements]]></category>

		<guid isPermaLink="false">http://foundationsofanimation.wordpress.com/?p=1661</guid>
		<description><![CDATA[Welcome! Foundations of Animation is an introductory course covering various aspects of the history, theory and practice of animation. This will include a broad overview of traditional and computer animation techniques from the earliest experiments until today. Emphasize creating computer 2-D animations using the popular animation program, Adobe Flash CS5. Required Reading Flash CS5: The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=foundationsofanimation.wordpress.com&amp;blog=6276146&amp;post=1661&amp;subd=foundationsofanimation&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome!</strong></p>
<p>Foundations of Animation is an introductory course covering various aspects of the history, theory and practice of animation. This will include a broad overview of traditional and computer animation techniques from the earliest experiments until today. Emphasize creating computer 2-D animations using the popular animation program, Adobe Flash CS5.</p>
<p><strong>Required Reading</strong><br />
Flash CS5: The Missing Manual by Chris Grover<br />
Today we will be discussing the following:</p>
<p>1. Course Overview</p>
<p>3. Animation Basics</p>
<p>4. Intro to Flash</p>
<p>5. Animation Inspiration</p>
<p><strong>Required Reading:</strong> Begin Reading the Intro and Chapter 1: 13-40</p>
<p>Stop-Motion</p>
<p>Stop-Motion animation uses individual captured moments that are joined together to give the impression of movement.</p>
<p>1906 &#8211; Humorous Phases of Funny Faces</p>
<span style="text-align:center; display: block;"><a href="http://foundationsofanimation.wordpress.com/2012/01/23/hello-foundations-of-animation-spring-12%e2%80%b2/"><img src="http://img.youtube.com/vi/8dRe85cNXwg/2.jpg" alt="" /></a></span>
<span style="text-align:center; display: block;"><a href="http://foundationsofanimation.wordpress.com/2012/01/23/hello-foundations-of-animation-spring-12%e2%80%b2/"><img src="http://img.youtube.com/vi/7bmpFCwZbwM/2.jpg" alt="" /></a></span>
<span style="text-align:center; display: block;"><a href="http://foundationsofanimation.wordpress.com/2012/01/23/hello-foundations-of-animation-spring-12%e2%80%b2/"><img src="http://img.youtube.com/vi/uuGaqLT-gO4/2.jpg" alt="" /></a></span>
<p>Animation Inspiration</p>
<p>Pixilation &#8211; Oren Lavie</p>
<span style="text-align:center; display: block;"><a href="http://foundationsofanimation.wordpress.com/2012/01/23/hello-foundations-of-animation-spring-12%e2%80%b2/"><img src="http://img.youtube.com/vi/2_HXUhShhmY/2.jpg" alt="" /></a></span>
<p>3D:</p>
<span style="text-align:center; display: block;"><a href="http://foundationsofanimation.wordpress.com/2012/01/23/hello-foundations-of-animation-spring-12%e2%80%b2/"><img src="http://img.youtube.com/vi/FXET1kvEOAY/2.jpg" alt="" /></a></span>
<p>Cutout &#8211; Jib Jab</p>
<p>http://sendables.jibjab.com/originals/never_a_year_like_09</p>
<p>Magnetosphere Software &#8211; Barbarian Group</p>
<p><iframe src="http://www.dailymotion.com/embed/video/x1qstx" width="600" height="390" frameborder="0"></iframe></p>
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		<title>Making Basic Animations in Flash</title>
		<link>http://foundationsofanimation.wordpress.com/2012/01/23/making-basic-animations-in-flash-2/</link>
		<comments>http://foundationsofanimation.wordpress.com/2012/01/23/making-basic-animations-in-flash-2/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 21:37:16 +0000</pubDate>
		<dc:creator>Beth Shero</dc:creator>
				<category><![CDATA[animation]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://foundationsofanimation.wordpress.com/?p=1638</guid>
		<description><![CDATA[Today we will be diving into Flash and learning about the following items: Object vs. Merge Drawing Tools Keyframes In-between Drawings Frames Frame-by-frame Animation Timeline Tweening Note: Check out this link for all of the source files to complete the exercises in the book. http://missingmanuals.com/cds/flashcs5tmm/ Animating Your Drawings Frame-by-frame Animation Animators first began making animations by drawing [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=foundationsofanimation.wordpress.com&amp;blog=6276146&amp;post=1638&amp;subd=foundationsofanimation&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="font-size:13px;font-weight:normal;">Today we will be diving into Flash and learning about the following items:</p>
<ol style="font-size:13px;font-weight:normal;">
<li>Object vs. Merge Drawing Tools</li>
<li>Keyframes</li>
<li>In-between Drawings</li>
<li>Frames</li>
<li>Frame-by-frame Animation</li>
<li>Timeline</li>
<li>Tweening</li>
</ol>
<p style="font-size:13px;font-weight:normal;"><strong><em>Note:</em></strong><em> Check out this link for all of the source files to complete the exercises in the book. </em><em><a href="http://missingmanuals.com/cds/flashcs5tmm/" target="_blank">http://missingmanuals.com/cds/flashcs5tmm/</a></em></p>
<p style="font-size:13px;font-weight:normal;"><span id="more-1638"></span></p>
<h2>Animating Your Drawings</h2>
<p style="font-size:13px;font-weight:normal;"><strong>Frame-by-frame Animation</strong></p>
<p style="font-size:13px;font-weight:normal;">Animators first began making animations by drawing each individual drawings. This is the first form of animation we will create today frame-by-frame animation. The best time to use a frame-by-frame animation is when you need to create a highly complex and tightly controlled animation.</p>
<p style="font-size:13px;font-weight:normal;">Before getting started there are a few key terms you should familiarize yourself with:</p>
<p style="font-size:13px;font-weight:normal;"><strong>1. Animation-</strong> is nothing more than a series of framed images displayed one after the other to create the illusion of motion.</p>
<p style="font-size:13px;font-weight:normal;"><strong>2. Keyframes -</strong> these are key drawings that show big changes in the finished animation</p>
<p style="font-size:13px;font-weight:normal;"><strong>3. Frames -</strong> are the less detailed drawings in-between the keyframes</p>
<p style="font-size:13px;font-weight:normal;"><strong>4. Timeline -</strong> starts with one layer and one keyframe. This is where you will animate all of your animations using keyframes and frames in Flash.</p>
<p style="font-size:13px;font-weight:normal;"><strong>Tweening &#8211; Animating Automatically</strong></p>
<p style="font-size:13px;font-weight:normal;">Tweening allows you the animator to save time, effort and files size. As an animator you may not always need full control and it may be easier to get by with less control.</p>
<p style="font-size:13px;font-weight:normal;">The three different tweens are:</p>
<p style="font-size:13px;font-weight:normal;"><strong>1. Shape Tween -</strong> when you want to dramatically change an objects shape or create a morphing effect you can use the shape tween. You can only use a shape tween on an editable object.</p>
<p style="font-size:13px;font-weight:normal;"><strong>2. Classic Tween -</strong> is a simpler way to move objects on the stage</p>
<p style="font-size:13px;font-weight:normal;"><strong><br />
</strong></p>
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